Spark & Anvil
← All apps

STEAM

BeatForge

Music creation sandbox inside an RPG world where kids ages 10-14 build compositions using visual "sound blocks" that snap together on a sequencer canvas. The game world dynamically transforms based on the music created, and blocks gradually reveal standard notation as mastery increases via a peel-back mechanic.

BeatForge app icon

Meet your mentor

Every Spark & Anvil app has a friendly mentor character that demonstrates, praises, and patiently scaffolds learning. On-device AI personalizes the mentor's responses to your kid's progress — never connecting to a server, never collecting data.

BeatForge mascot demonstrating
demonstrating
BeatForge mascot praising
praising
BeatForge mascot thinking
thinking
BeatForge mascot working
working
BeatForge mascot encouraging
encouraging
Wave 1 implementing 8 themed avatar accessories Swift 6 · SwiftUI · FoundationModels NCAS NGSS ISTE Hero color: #E91E63

BeatForge is a music composition studio. You build songs by snapping colorful sound blocks together — notes, rests, chords, dynamics — and the app plays them back through real instruments. As your music skills grow, the colorful blocks slowly reveal real sheet-music notation underneath, so you learn

Distributed-narrative cast

Meet the cast

BeatForge sits in the **creative-studio cluster** alongside HarmonyForge / MotifLab / SoundSphere — all 4 shipping distributed-narrative casts in Wave 7.

Throb portrait

Throb

The steady pulse — the underlying clock every other rhythm hangs from

Snap portrait

Snap

Subdivision — splitting a beat into equal smaller parts (eighths, sixteenths, triplets)

Hammer portrait

Hammer

Accent — emphasis on specific beats (the downbeat, the backbeat, polyrhythmic emphasis)

Tilt portrait

Tilt

Syncopation — placing weight off the expected beat to create pull and forward motion

Spin portrait

Spin

Groove — the looping pattern that emerges when pulse + subdivision + accent + syncopation cohere; the thing that makes a beat feel like a particular genre

What's distributed-narrative methodology? →

What's inside

Your First 60 Seconds

1. Open the app. A short welcome flow introduces your mentor. You can skip it with the "Skip Intro" button if you want to jump right in.

The Home Screen

The home screen has four zones:

Sound Block Editor

The block editor has three parts:

Block Types

| Block | What it does |

Mentored by Tempo — on-device AI, no data leaves the device.

How BeatForge handles your kid's data

  • ✅ All progress, settings, and AI-generated content stays on the device
  • ✅ No analytics, no tracking, no third-party SDKs
  • ✅ No ads, no in-app purchases — you pay once
  • ✅ COPPA compliant under the 2026 FTC amendments
  • ✅ Parental controls + session limits + content filters built in

Full parent privacy guide →

Built with ForgeKit

BeatForge runs on ForgeKit — the open-source Swift Package Manager framework that powers every Spark & Anvil app. ForgeKit ensures consistent accessibility, COPPA compliance, and design language across the portfolio, so your kid's progress and preferences feel coherent across every app they touch.

Coming to the App Store

BeatForge is in active development. Email us to hear when it ships — no marketing, no spam, just a one-shot launch announcement.

Email me at launch