Teach the Cast

Some of PowerForge’s cast are still learning. When you teach them, YOU learn it best — catch what they get wrong, then quiz them.

Teach the connections

Show how the energy ideas connect

You've helped them one at a time. The real understanding is how the ideas CONNECT — teach that next.

Perch (potential energy — energy stored by position) × Sprint (kinetic energy — the energy of motion)

A ball at the top of a ramp has no speed but lots of stored energy; at the bottom it is fast. How do Perch and Sprint explain that?

Trade (energy conversion — one form turning into another) × Keep (conservation — the law that energy is never created or destroyed)

A toy car converts battery energy to motion, but some is lost as heat. How do Trade and Keep account for all of it?

Capstone — trace one energy story together

Three ideas about energy. Bring in the cast member for each.

Energy stored by position. Who?

Who do you bring in?

Energy of motion. Who?

Who do you bring in?

The law that the total is conserved. Who?

Who do you bring in?