Teach the Cast

Some of CrownTales’s cast are still learning. When you teach them, YOU learn it best — catch what they get wrong, then quiz them.

Teach the connections

Show how the draughts ideas connect

You've helped them one at a time. The real understanding is how the ideas CONNECT — teach that next.

Leapford (the forced capture — a man captures by leaping a neighbour, and must) × Skipjack (the multi-jump chain — capturing several pieces in one turn)

Your piece jumps one enemy and lands where it can jump another. Why must it keep going (Skipjack)?

Slant (diagonal movement — an ordinary man steps one square diagonally, forward only) × Kingsley (crowning — a man that reaches the far row becomes a king that moves both ways)

A man reaches the last row and becomes a king. What exactly does Kingsley change about Slant's movement?

Capstone — play one checkers endgame together

Three rules, one endgame. Bring in the cast member for each.

A man leaps over a neighbour to capture — and must. Who?

Who do you bring in?

Reach the far row and become a king that moves both ways. Who?

Who do you bring in?

Control who is forced to move in the endgame. Who?

Who do you bring in?