Some of ChanceForge’s cast are still learning. When you teach them, YOU learn it best — catch what they get wrong, then quiz them.
Teach Tree the Compound-Brancher
You be the teacher — Tree the Compound-Brancher is still learning. Helping Tree the Compound-Brancher figure it out is the practice. (Only for you; nothing is saved.)
Two classes both average 75%. Why isn't that the whole story?
Center then says: “Both classes average 75%, so their scores are basically the same.” — is that right?
The link: Center and Scatter are the two halves of a data summary — the middle AND the spread around it.
Now they see it: an average alone can lie — the spread tells you how much to trust it.
Capstone — analyze the dice-game survey
Your class ran a dice game and collected results. Each part below needs ONE of the cast's ideas — bring in the right person for each.
Tally how many times each number came up.
Who do you bring in?
Find the average roll.
Who do you bring in?
Show the counts as a bar chart.
Who do you bring in?
Work out the chance of rolling a 6.
Who do you bring in?
Work out the chance of NOT rolling a 6 — the quick way.
Who do you bring in?
Notice what you just did: no single idea analyzed the game — you PICKED the right idea for each step and connected them. That's what knowing statistics really means.
The whole cast, working together — because you taught each one and saw how they fit.
Each idea is a person you teach. A filled circle is one you can teach; a solid line is a connection you've taught. Fill the map by teaching the cast + their connections.